I click over to virtuallyjenna.com, “the official videogame of Jenna Jameson,” where paying users can have their way with a digital embodiment of the porn star.
Der Web-Server wird von Emediagroup Gmbh (Bayern, Gunzenhausen) unterhalten.
Es gibt 2 Nameserver, welche ns2.ns-serve.net, und ns1.lauten.
There are many ways to share sex with people in virtual spaces, and you still have to communicate to the other person what you like and don’t like. That’s part of what turns people on.” From adult video games to instant messaging and chat rooms to web cams to online interactive worlds to Internet-enabled sex toys, the means for enjoying erotic experience via a remote connection seem to be multiplying faster than you can say “teledildonics.” For the uninitiated, teledildonics (or cyberdildonics) refers to sex toys that can be controlled with a computer.
The “Sinulator,” for example, produced by Sinulate Entertainment in Sunnyvale, California, is a wireless vibrator that connects to any computer with an Internet hookup and a Windows operating system.
But there was a real person on a computer somewhere in the world making her avatar have sex with my avatar by clicking a pink ball on the ground.
She was an avatar in Second Life, the online, 3D, digital world developed by San Francisco company Linden Labs.
“It’s not sex but it is sex,” says Regina Lynn, author of The Sexual Revolution 2.0 and a columnist on sex and technology for
I don’t know where the real user was located, but our virtual meeting space within Second Life was called “The Netherlands.” Or maybe “she” was really a he, controlling a female avatar. If it’s not clear already, “virtual sex” can be a little complicated.
The Sinulator’s counterpart is the “Interactive Fleshlight,” a penis sleeve for men that transmits in-and-out action into vibrations for the Sinulator on the other end.
“Just install the software,” says Sinulate’s web site, “plug in your Interactive Fleshlight, and pick a partner!
“For a busy single mom or dad whose life is packed with activity,” she says, “at the end of the day virtual worlds can allow them to socialize.” Brathwaite, who is also a professor at Savannah College of Art and Design, says cybersex holds tremendous potential for education on sexual health topics for youth and at-risk populations as well as untapped potential for sex therapy for couples.